Welcome to Boost Fantasy Football — the ultimate test of your NFL knowledge, roster strategy, and boost management. Each week, you'll draft a new lineup of players within a salary cap and strategically assign boost cards to amplify your squad’s performance. Your goal: outscore your opponents and earn Victory Points to climb the standings in your Boost Battle League.
Boost Cards multiply the impact of your players' performance in a specific stat. Each card has a target stat, position, and multiplier. You can apply up to 3 boosts per position, but:
You cannot boost the same stat twice at the same position
The total boost power per position must not exceed 3.0
Boosts are locked in when the player’s game begins
You can acquire boost cards by purchasing packs using the boost points & fantasy points you earn each week. Keep an eye on our twitter account for promotions throughout the year that will score you more boost points and packs!
Each week, your rank in the Boost Battle League determines what kind of reward you receive:
Percentile | Reward Type | Reward Range | Description |
---|---|---|---|
Top 10% | Victory Points | 10 Victory Points | Best in the league for the week. Maximum reward. |
Top 11% – 50% | Victory Points | 1–9 Victory Points | The closer to the top, the more points you earn. Everyone above the 50% mark receives VPs. |
Bottom 50% | Boost Points | 100–400 Boost Points | Players below the median receive Boost Points to help improve next week’s lineup. The lower you rank, the more you get. |
Victory Points determine your league standings. Boost Points are used in the card shop to purchase packs and build stronger rosters each week.
At the end of the season, the team with the most Victory Points wins the league. In the case of a tie, the total season-long Fantasy Points act as the tiebreaker. Good luck, and may your boosts be mighty!
Fantasy points are awarded based on your players’ real-life performance. Here’s how each stat contributes to your total:
Statistic | Points Awarded |
---|---|
Passing Yards | 0.04 points per yard |
Passing Touchdowns | 4 points per touchdown |
Interceptions Thrown | -2 points per interception |
Rushing Yards | 0.1 points per yard |
Rushing Touchdowns | 6 points per touchdown |
Fumbles Lost | -2 points per fumble |
Receptions | 1 point per reception |
Receiving Yards | 0.1 points per yard |
Receiving Touchdowns | 6 points per touchdown |
Defensive Interceptions | 2 points per interception |
Fumble Recoveries | 2 points per recovery |
Sacks | 1 point per sack |
Defensive Touchdowns | 6 points per TD (INT/fumble return only) |
Safeties | 2 points per safety |
Blocked Kicks | 2 points per blocked FG/PAT/punt |
Kick Return Touchdowns | 6 points per TD |
Punt Return Touchdowns | 6 points per TD |
Your defense can earn or lose bonus points based on how many points they allow in their real game:
Points Allowed | Bonus |
---|---|
0 | +10 points |
1–6 | +7 points |
7–13 | +4 points |
14–20 | +1 point |
21–27 | No bonus |
28–34 | -1 point |
35+ | -4 points |